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Italians
Archer and Naval civilization

· Advancing to the next Age costs -10%
· Dock techs cost -50%
· Fishing Ships +2 LOS
· Gunpowder units cost -15%

Unique Unit: Genoese Crossbowman (archer), Condottiero (infantry))

Unique Techs: Pavise (Genoese Crossbowman +1 armor/ +1 pierce armor);
Silk Road (Trade units cost -50%)

Team Bonus:
Condottiero available in barracks



Indians
Camel and Gunpowder civilization

· Villagers cost -5% Dark, -10% feudal, -15% Castle, -20% Imperial Age
· Fisherman work 15% faster and carry +15
· Camels +1 armor/ +1 pierce armor

Unique Unit: Elephant Archer (cavalry archer), Imperial Camel (camel)

Unique Techs:
Sultans (All gold production +10% faster);
Shataghi (Hand Cannoneers +1 range)

Team Bonus:
Camels +5 attack vs. buildings



Incas
Infantry civilization

· Start with a free llama
· Villagers affected by Blacksmith upgrades
· Houses support 10 population
· Buildings cost -15% stone

Unique Unit:
Kamayuk (infantry), Slinger (archer)

Unique Techs: Andean Sling (Skirmishers and Slingers no minimum range);
Couriers (kamayuks, Slingers, Eagles +10% faster)

Team Bonus: Farms built +50% faster



Magyars
Cavalry civilization

· Villagers kill wolves with 1 strike
· Forging, Iron Casting, Blast Furnace free (requires blacksmith)
· Scout Cavarly, Light Cavalry, Hussar cost -10%

Unique Unit: Magyar Huszar (cavarly)

Unique Techs: Mercenaries (Magyar Huszars cost no gold);
Recurve Bow (Cavarly archers +1 range)

Team Bonus: Foot archers +2 LOS



Slavs
Infantry and Siege civilization

· Farmers work +15% faster
· Tracking Free
· Siege Workshop units 15% cheaper

Unique Unit: Boyar (cavarly)

Unique Techs: Orthodoxy (Monks have extra armor);
Druzhina (Infantry damage adjacent units)

Team Bonus: Military buildings provide +5 population



Berbers
Cavalry and Naval civilization

· Villagers move +10% faster
· Stable units cost -20% (starting from Castle Age)
· Ships move +10% faster

Unique Unit: Camel Archer (cavalry archer),
Genitour (mounted skirmisher)

Unique Techs: Kasbah (Team castles work +25% faster);
Maghrabi Camels (Camel troops regenerate)

Team Bonus: Genitour available in Archery Range



Ethiopians
Archer civilization

· Archers fire +15% faster
· Receive +100 gold, +100 food when advancing to the next Age
· Pikeman and Halberdier upgrades free

Unique Unit: Shotel Warrior (infantry)

Unique Techs: Royal Heirs (Shotel Warriors are created nearly instantly);
Torsion Engines (Siege workshop units blast radius increased)

Team Bonus: Towers and Outposts +3 LOS



Malians
Infantry civilization

· Buildings cost -15% wood
· Barracks units +1 pierce armor per Age (starting from Feudal Age)
· Gold Mining upgrades free

Unique Unit:Gbeto (infantry)

Unique Techs: Tigui (Town Centers fire arrows);
Farimba (Cavalry +5 attack)

Team Bonus: University researches +80% faster



Portuguese
Naval and Gunpowder civilization

· All units cost -15% gold
· Ships +10% HP
· Can build Feitoria in Imperial Age

Unique Unit: Organ Gun (siege),
Caravel (war ship)

Unique Techs: Carrack (Ships +1/+1 armor);
Arquebus (Gunpowder units affected by Ballistics)

Team Bonus: Free Cartography from the Dark Age



Burmese
Monk and Elephant civilization

· Free Lumbercamp upgrades
· Infantry +1 attack per Age
· Monastery techs 50% cheaper

Unique Unit: Arambai (ranged cavalry)

Unique Techs: Howdah (Battle Elephants +1/+2 armor);
Manipur Cavalry (Cavalry and Arambai +6 attack vs buildings)

Team Bonus: Relics visible on map



Khmer
Siege and Elephant civilization

· No buildings required to advance to the next Age or to unlock other buildings
·Battle Elephants +15% faster
· Villagers can garrison in Houses

Unique Unit: Ballista Elephant (cavalry siege)

Unique Techs: Tusk Swords (Battle Elephants +3 attack);
Double Crossbow (Ballista Elephants and Scorpions shoot two projectiles)

Team Bonus: Scorpions +1 range



Malay
Naval civilization

· Advancing to Ages +100% faster
· Fishing Ships and Fish Traps cost -33%
· Fish Traps provide unlimited food
· Battle Elephants 20% cheaper

Unique Unit: Karambit Warrior (infantry)

Unique Techs: Thalassocracy (Docks upgraded to Harbors, which shoot arrows);
Forced Levy (Militia-line costs no gold)

Team Bonus: Docks +100% LOS



Vietnamese
Archer civilization

· Reveal enemy positions at game start
· Archery Range units +10% HP Feudal+15% Castle, +20% Imperial Age
· Free Conscription

Unique Unit: Rattan Archer (archer)

Unique Techs: Chatras (Battle Elephants +30 HP);
Paper Money (Tributes 500 gold to each Ally)

Team Bonus: Have access to Imperial Skirmisher upgrade

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